(The below mentioned views about 5vs5 mode in Vainglory are personal to the author, and you may or may not agree to them. Please state your views in a professional manner in the comments section. Thank you)
You might have heard/read a lot of speculations on the 5vs5 mode of the popular mobile MOBA game, Vainglory and might even claim it outstanding like the legions of fans out there. The new 5vs5 mode in Vainglory surely looks cool, but I honestly believe it was uncalled for. Vainglory was a niche on its own, thanks to its unique 3vs3 mode. As some would call it, now it is ‘just another MOBA’, no different than Mobile Legends, Heroes Evolved and the whole bunch of mobile MOBAs that have cropped up in the recent times. Sure, Vainglory looks cooler and neater than them, but that’s it.
Now that Super Evil MegaCorp (SEMC) has gone ahead with the launch (no matter of my personal view) and now trying to figure out the ranked system in 5vs5, I do believe a whole lot of modifications have to be made, to make the game balanced.
First of all, more new ‘heroes’ need to be added. The current army of 37 heroes was sufficient in the 3vs3 mode, but it isn’t in the new mode, if the devs want a standard picks-bans system. Currently, most of the games are more or less mirror matches, with both the teams fielding almost the same champions on each side.
Secondly, lack of more specific roles is a major problem in the 5vs5 mode. Vainglory has heroes, which fall in three categories : Captain, Carry and Jungler. But now that the team size has increased to five, more specific roles are called for. Nuker, disabler, pusher, brawler, tank are some of the other specific roles. Without them, the game becomes abused, depending on how many junglers or captains a team started with, and they might decide to push together just one lane (this is a major problem in Heroes Evolved), which simply disrupts the MOBA experience. For example, if you decided to play as carry, you won’t be able to farm and level up at all or work on your basic items, thanks to the constant pings from your teammates, from the lane being rushed.
And thirdly (well, this isn’t a problem, just my disappointment), it’s saddening that SEMC has gone with the standard 5vs5 mapstyle, calling it by the name “Sovereign’s Rise”. On the official Vainglory forum, many people have called the design ‘new and refreshing’ but for someone like me, who has tried out almost all the mobile and PC MOBA games out there, it is the same old. The 3vs3 map “Halcyon Fold” is quite amazing and completely new, we were expecting something similar and mind-blowing from SEMC again. Though these games don’t officially copy each other, I hoped that the devs would go for a mapstyle similar to Smite Conquest map.
Now, time will only tell, how the Vainglory team decides to setup their ranking system and switch over to 5vs5 mode in esports.